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"Honkai: Star Rail Version 3.7 Warp Guide Seven Golden-Era Units Worth Pulling and When to Save"

Time: 2025-10-30 14:40:07

Trailblazers, Version 3.7 “Aria of Xilane” has officially launched. This update’s warps are practically a “Golden-Era Gift Pack” — Xilane’s Event Warp runs through the entire patch, and both halves of the patch feature reruns of three familiar Golden-Era characters each! Struggling to decide who to pull for? Don’t worry — here’s a super detailed pull guide to help you spend your Stellar Jades wisely!


Xilane: Versatile Support, Must-Pull for Path of Remembrance Teams



As the new Golden-Era support, Xilane provides exclusive buffs to every Golden-Era ally and stable damage boosts to non-Golden-Era units. Her overall versatility is high, making her a "no-loss" pull for most players. However, note that her Energy Regen depends on the number of ally actions; she can only use her Ultimate quickly when paired with the "Memory Spirit" mechanic — so she’s especially suited for Path of Remembrance teams. The pink-haired battleship team featured in the livestream is a typical example of her optimal setup; if you’re building a Path of Remembrance team, feel free to pull for Xilane without hesitation!


Fengjin: Top-Tier Sustain, Ideal Partner for Hanya



Fengjin is currently the “all-rounder” of sustain units — her team protection is top-tier, and she even has built-in AoE damage. Pulling her is definitely worthwhile! Especially for players using Hanya teams, Fengjin is a perfect match: her healing helps Hanya charge “New Bloom” quickly, and her HP cap boost further increases the main DPS’s damage. Both her Signature Light Cone and Eidolon 1 are good, but it’s more recommended to pull her Signature Light Cone first — it offers higher cost-effectiveness and a more direct boost to Hanya teams.


Hanya: DPS That Relies on Team Synergy (Build Around Her Battleship); Signature Light Cone Is Crucial



Hanya and Bai’e are both excellent main DPS, but Hanya is more dependent on team composition. If you already have Golden-Era teammates like Tibao, Changyue, and Fengjin, and plan to pull Xilane to build a Path of Remembrance battleship team, then Hanya is definitely worth getting; if your team isn’t complete, pulling her alone may lead to a less satisfying experience. Additionally, the Path of Remembrance currently lacks high-quality offensive Light Cones, so Hanya’s Signature Light Cone provides a significant performance boost — it’s recommended to get it if you can afford it. Recently, I topped up via Velox to secure the double bonus, and successfully got her Signature Light Cone; the transaction was indeed instant, and the experience was smooth.


Tibao: Universal Plug-In Unit, Game-Changer at Eidolon 1



Tibao has been a “meta staple” since Version 3.0 — she fits into almost any team to boost the entire team’s damage, and can even supplement damage herself. Once you pull her, you’ll basically never want to take her out of your roster! Her Eidolon 1 is even more crucial: it converts part of her damage into True Damage, which directly hits bosses, drastically increasing output efficiency. If you plan to play long-term, it’s highly recommended to get her Eidolon 1.


Bai’e: New Player-Friendly DPS, Viable Even with Low Investments



If you’re a new Trailblazer who lacks a reliable main DPS, Bai’e is definitely your top choice. Her multipliers are excellent, and her team flexibility is high — pairing her with characters like the Trailblazer (Path of Remembrance), Dan Heng • Imbibitor Lunae, or Duck can already deal solid damage. Her Signature Light Cone isn’t a must: many 5-star Path of Destruction Light Cones work, and even the Simulated Universe store reward "On the Fall of an Aeon" is strong after being superimposed. As for Eidolons, she’s already “fully functional” at Eidolon 0; you can pull for higher Eidolons based on your budget.


Sephira: For Passionate Fans Only, Limited Versatility



Sephira’s kit looks impressive on paper — teamwide damage boosts and True Damage Ultimates — but in practice, she doesn’t fit into most teams. Currently, she’s more of a “niche counter unit” or a choice for passionate fans. Her Signature Light Cone is good (it’s a universal support Light Cone for Path of Nihility), but it’s not a must-pull.


Manti: Tibao’s Partner, Game-Changer at Eidolon 1



Pulling Manti at Eidolon 0 gives average strength — she’s not recommended as a priority. But if you already have Tibao at Eidolon 1, then complementing her with Manti at Eidolon 1 will bring a qualitative leap: her enhanced Skill “Godslayer Ascension” pairs with Tibao’s Eidolon 1 True Damage mechanic, dealing devastating damage to both mobs and bosses. Manti herself has strong survivability and a great auto-battle experience, making her suitable for players who want a casual gameplay style.


Summary & Stellar Jade Planning Tips

All seven Golden-Era units have their own strengths — before pulling, be sure to plan carefully based on your current roster and Stellar Jade reserves. If you’re worried about running out of resources, it’s recommended to top up via the VeloxGame platform — it offers fast delivery and great discounts, and many veteran players use it. I just tried it recently, and it’s indeed reliable — it made it easy to top up Stellar Jades and get my desired characters!

So, how do you plan to arrange your pulls for Version 3.7? Feel free to share your pull plans in the comments!

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